Podcast 18 – Tomb Raider, SimCity Launch Disaster, and Nintendo woes

This week, we start off our podcast with Chris’s impressions of the brand new installment in the Tomb Raider series (you can find his full review at eggplante.com. We then move on to the big news of the week — namely, EA’s botched launch of Sim City. From server issues, to pulling features, and more — it seems that everything that could go wrong, did go wrong. Finally, we finish off our podcast with a quick look at Nintendo’s history with load times and battery life, and how their current consoles seem to have thrown both of those important features out the window. Thanks for joining us for another fantastic week of the 8Bit Awesome Podcast.

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Our intro music, Video Challenge, by Anamanaguchican be found here: http://freemusicarchive.org/music/Anamanaguchi/Power_Supply/8bp065-04-anamanaguchi-video_challenge

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